Tuesday, June 21, 2011

LulzSec Expansion

This is an expansion for Illuminati™.

Elite hackers and computer masterminds, LulzSec invades government and corporate servers at will, just for "the lulz".

This is a micro-expansion that "comes with" 1 Illuminati card, 1 rules summary card, and 20 "Hacked!" tokens. Also included would be a rules sheet.


LulzSec
Power/Transferable: 6
Income: 6

+6 on all Hacking attempts
Power structure is immune to attacks from Government groups

Special goal: Successfully Hack 10 groups controlled by other players over the course of the game.


New Rules

Hacking

Hacking is a new type of action that can only be performed by Lulzsec, Hackers, and Phone Phreaks. It uses the following rules:

Counts as an action.

The attempt is Power versus Resistance. Proximity to the Illuminati provides the normal bonus. Uncontrolled groups get no protection.

Transferable Power may not be used, except by groups that can make Hacking attempts.

No players (even the defending player) may spend money to oppose a Hacking attempt, with the following exception:

A player may "beef up security" during his turn; he may spend 5MB + 1MB per non-Illuminati group he controls to triple the Resistance of all groups he controls, against Hacking attempts only, until the start of his next turn. Triple the printed value before applying the bonus for closeness to the Illuminati.

If the Hacking attempt succeeds, the defending group has been hacked, and valuable information stolen! Place a "Hacked!" token on that group. A group may only be Hacked once per game.

A player that has placed a "Hacked!" token on a group may "cash in" that token at any time to immediately gain a +15 on any attack against that group, or any group controlled (directly or indirectly) by that group.


Playing LulzSec

With low income and Power, your strength comes from Hacking. That bonus can make or break an attack. Use your Hacking strategically, and try to hit as close to the Illuminati as you think you can; this increases the number of groups you can potentially strike.

Often it will be in your best interest to use your Hacking bonus to help another player destroy or neutralize groups. This has two advantages: it lets you make use of their superior power, and helps form alliances.

Don't make too many enemies! Your power structure can be hard to build and too many attacks can leave you reeling.


Opposing LulzSec

There are a few key strategies to opposing LulzSec:

Keep arms in your power structure from getting too long. This helps increase the impact of bonuses for being close to the Illuminati and prevents one hack from compromising a large number of groups.

If a group gets hacked, perform damage control; rearrange groups so the hacked group has as few puppets as possible, and transfer money to the hacked group to help offset the bonus.

The LulzSec player might be willing to work with you to eliminate other players. Keep lines of communication (and wallets) open!



Disclaimers:
The material presented here is my original creation, intended for use with the Illuminati system from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games.

Illuminati is a registered trademark of Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

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